I focus on 3D car modeling, especially modified cars and racecars. A lot of my work has been developed as mods for racing games such as Need for Speed: Most Wanted ('05). I often work with base models from other games and heavily edit them to add parts, fix inaccuracies, and fit the desired art style.
I'm also a motorsports enthusiast with both simulation and real-world racing experience. I raced karts for several years with the World Karting Association Road Race Series.
I have an Associate of Arts degree in Game and Simulation Design from Howard Community College in Columbia, Maryland, USA.